Archive for May, 2009

Games Free Flash

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Adding a Pool of Water Content Free Games
Now we are making some progress and want to add a pool of water to our second room. This will show us some nice additions to a game and also show us some important concepts.

Lets cut a hole in the floor of the room. You do this by following the same process you used to cut a doorway.

Hit the camera mode button and using right mouse button/drag and left mouse button/drag get the second room in a comfortable view so you can see it all and see the floor of it. This will make it easy to work with.

This image on the left shows me ready to cut out the pool of water. You can see the second room is comfortable placed in the view screens. Make sure you do this in the texture view too. And as always don’t hesitate to hit the refresh button to refresh the textures etc.

Now let’s cut a hole in the floor of this room Content Free Online Games Arcade

Hit the template mode button then in your control panel hit the customize template button .

Now check the solid and cut brush options. This will make your new brush a solid object and it will cut away whatever you put it into. Remember that whenever you are switching the types of brushes you are using like hollow or solid you need to hit the customize template button and set these settings. When you add more rooms you will set this back to hollow and uncheck the Cut Brush option.

Note: If you have come to this page straight from the last page where you cut a doorway then you won’t have to reset these settings. It is already set at cutbrush and solid.

Now using the Move Brush and the Scale Brush buttons move the new square so it will cut a hole right out of the floor of the second room.
This image shows my cut brush im place. When I hit enter it will take effect and cut a hole right in the floor!

So do that; you have placed the cut brush then hit enter and now you have a big gaping hole in the floor of you game eek!

This is ok. We will fill it and while you are doing this remember that you always want to avoid leaks in your game.

Here is what my game looks like with the hole cut in the floor.

Now let’s put a base under this hole in the floor.
Hit the template mode button, then the customize button then make sure solid is checked and cut brush is unchecked. We are placing a solid block in here. Note: If you don’t see the customize button, or anything in the right side of your workspace just hit the Templates tab and the square stock button on the left side of the workspace.

If you are having trouble creating a new brush that is solid because the last brush you made was a cut brush then follow this process.

Press the Modify Templates button
Pull down the Tools Menu and select New Brush | Cube

This will bring up the Customize Menu where you can select Customize Template and select the Solid check box. Now you can size the solid brush you made the hit Enter or the add to world button.
Now use the move brush and the scale brush buttons to move the new block right under the hole in the floor.

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Online Free Puzzle

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Importing your graphics RPG Free Games
Okay, so you have made a texture, or several textures and you want to import them into the game. How do you do that? It is really quite easy. But just as a review I want to make sure that you have made the textures in a way that they will pour nicely, they are square in a power of two like 128×128 or 256×256 pixels, and you have saved them in .bmp format and 256 color mode.

If all this is done you are ready to get them in your game.

Reality Factory needs its graphics to be in a format called .txl or (texel) and it has a program that will take your bitmap files and turn them into .txl files. This program is called RF Texture Packer and it is really easy to use.
USING RFTexturePacker TO IMPORT GRAPHICS INTO YOUR GAME RPG Free Online Games Arcade
RF Texture Packer is a program that converts .bmp files to .txl files (which are what your level needs to draw graphics in the game)
Using Windows Explorer you need to hit the start button to bring up your program files. Then select Reality Factory | tools | RF Texture Packer and the Texture packer program comes right up. It looks like this:

Now here is an image for you to get into your Reality Factory Game:
Right click on this water image and select “Save Picture As” then pull down the menu and select .bmp not jpeg.

Save this image onto your computer somewhere you can easily find it like on your desktop.

Now using windows Explorer navigate to where you saved this picture and drag it

Find the file you want to move into RF Texture packer and single click then drag and drop it right over to the Texture Packer window.

This image shows texture pack and windows explorer both open on my desktop. I simply dragged the file over to the texturepack application and dropped it right in. When I then clicked on the file in tpack the picture popped right into the screen.

WIth this image highlighted in TPack save it into a reality factory folder. I suggest that you create a new folder called myimages and save it there. This will make it easy to find. Make sure you give the file a name and that it is saved as a .txl file.
Okay so now the graphic or graphics you made are saved into the Reality Factory game. There is only one more thing you have to do in order to actually use them in your game.

Now How do You work with this new Picture in your Game?

This is real easy. All you do is when you have the game design desktop open you simply pull down the Options Menu then select Level Options; Hit the browse button then go to your myimages folder and inside it click on the graphic you imported. And Voila you are done. Your graphic is now inside the texture tab and you can use it normally.

But wait a minute! There is only one graphic and you want to import lots of them. This is easy, when you are using tpack you simply drag over as many images as you want. When you save it to the myimages folder all of these images are packed up into a single file. Then when you choose Options | level options and browse to that file all of the images pop into the Reality Factory game editor.

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Online Free Puzzle

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Seven Creative Tips for Amateur Video Game Makers Old Free Online Games
Making a video game means working with a software program that guides you toward building worlds in very specific ways. Do not fall into the trap of letting the software determine your game. Keep creative control in your hands. Here are some suggestions on how to keep the creativity flowing.
Today?s video game design software makes it very easy to create worlds in ways that it was designed to make them. This guides you in preset directions which are inevitably away from the creative ideas you had in your head. But it is so easy to just design the game in the preset way and it takes effort and work to overcome this. Here are some of the things you should do to keep the creative control in your hands.
Keep Designing on Paper ? Keep a notebook and a sketchbook to draw and write your ideas. A blank piece of paper will not limit your imagination. When you try to transfer this to the game you will be forced to learn new skills and get the maximum out of the game software. You should also keep this notebook with you when you play other peoples games. Not to copy, but to analyze what happens and to write down your own original ideas that come from playing.
Think about the atmosphere and mood ? Games are more than just fighting creatures and discovering treasures. The most important part of a game is the overall atmosphere. Keep this in mind. Consider what the overall mood of your game will be. Use music as an inspiration to get you in different moods. Old Free Online Games
Be careful with rewards — One hundred tiny rewards are generally better than one big one. The constant seeking of the next tiny reward keeps the player moving forward and keeps a goal ahead of him that is achievable.
Don?t design your game linear –Today?s games are designed with the individual player in mind and this means choice. Different players like to follow different routes through a game. Some like to hack and slash, others like to follow quests and others prefer the interaction with non player characters. Add all these elements in your game to give your player lots of interesting options.

Expand your horizons — Pick up art books that don?t normally appeal to you. Look into areas and subjects that aren?t on your normal list. This is a great way to get new ideas and to add new dimensions to your existing material. What could a book about porcupines teach you about video game making? Porcupines have an amazing defense system. Could this be incorporated into your game somehow? This goes for almost anything. Any subject at all from psychology, to sociology, or zoology are great resources to add depth to your game.
Don?t be afraid to make mistakes ? Mistakes sometimes pay off in big ways. This is one of the ways you can think outside the box. If you are afraid of making mistakes you will not experiment of expand your abilities. If you are designing a desert scene don?t be afraid to put a swimming pool right in the middle of it! Take chances. Sometimes really good ideas and really memorable scenes come from the mistakes.
Finally make sure you get honest feedback from friends and people who try playing your game. And take notes. When you are designing a game you get too close to it. You know everything that happens and you know where everything so you understand innately how to play. You have to remember that your player will have no idea what is around the next corner and you have to design for that.

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Games Free Arcade

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Now a menu appears. Check the box called Preview in Reality Factory.

And Make sure the default Light Level check box is unchecked. This will make the colors you assigned to the level happen.

The world is built, select your character and name and take a look. Site Free Online Games

Eek ! This room is awfully red! But you can see how the lighting works now. I recommend you go back and tinker some more with the lighting colors and strength. Then look at it to see what you get. Experiment with more than one light too. You can get some really good effects. And we are going to do much more work with lighting for effect.

Adding simple objects to your game Site Free Online Games

Now we are going to place a couple of objects right into the game. This is a pretty simple process and as you learn the techniques you should experiment with them. Add more things and vary their size. You can’t break anything in the game! The worse that could happen is that you just delete the level you made and start a new one.

First Let’s Resize our Room – Making a little bigger so we have room to place things inside.
First lets zoom out so we can have more room in the workspace. Hover your mouse over the Top view window and roll your mouse wheel scroll button. This changes the scale of the window. The room you made is still the same size. It is now just smaller inside the window. This way you can add more rooms and make your level more complex.

Now let’s make the room larger
Press the Modify Brushes and Faces button. It’s the arrow highlighted in light blue. When you roll over the menu buttons they will tell you what they are..
Then Select your room by single left clicking on it.

Now hit the Scale Brush button – Its the button with the funny square shape in it. Now you can click and drag your room to a new size. You can even change the height of the room if you want to(you change height in the side view windows). I made my room longer but kept the width the same; It is now kind of like a corridor
.
Now let’s Add some columns to this room

On the left side of the workspace you see four tabs
Textures | Models | Templates | Groups
Click on the Templates tab and you see a bunch of prefabricated items that you can insert right into your game. You might want to tinker around with these and get a feel for the different shapes and sizes.

We are going to insert a column in our game so we press the Cylinder Stock picture and a column shows up in the game!

This image shows (above) the column we just created. It is outlined in light purple. That Was easy enough! Now you can rescale this and make it shorter, taller, or wider if you want to. You simply follow the same steps you did for the room.
1 Select Modify Brush button
2 Click on the Column
3 Select the Scale Brush Button
4 Click hold and drag the column to resize
Now lets finish this up and then run it so we can take a look at what we made.

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Top 10 Traffic Tips For Your Website

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Blogs are popular ways to create an online presence for personal and business reasons. You can build a blog for free and begin posting content right away. But, what good is that content if no one is reading it. Here are ten ideas to bring in the traffic your blog needs to survive.

Of all the successful blogs on the Internet, hundreds more have failed. Running a blog is like running a business website. Unless you are willing to put the time in and treat it seriously, you won?t be blogging long.

That is not to say that the failed bloggers weren?t serious about blogging. Mostly, new bloggers aren?t prepared for the work that goes into creating a successful blog. Just building the blog doesn?t mean that people will necessary come to you. You pursue the audience and give them a reason to see what you have to say.

1. Fresh Content ? no one wants to visit a blog day after day and see the same posts. Update your blog content at least twice a week. This will be easier if you write several posts ahead of time and upload them at the appropriate times.

2. Article Marketing ? the niche you?ve chosen for your blog is one that interests you. If it is interesting you will spend more time doing it. Create content not only for your blog but also to be submitted to article directories. Use the resource box to advertise your blog so people can find it.

3. Social Networking ? these websites are everywhere. Join Facebook, MySpace, Squidoo, Twitter or a dozen others and make connections. You can join groups of likeminded people who are also bloggers or entrepreneurs.

4. Viral Marketing ? this is where you spread the word about your blog. Talk to friends, family and even strangers. Give out business cards that have your blog address on them.

5. Use RSS Feeds ? RSS stands for ?Really Simple Syndication.? Readers can subscribe to your feed and get email updates when new content is posted. It is an easy way for them to keep up with your blog without spending all day online.

6. Submit Blog to Search Engines ? doing this allows your blog to be ranked. Google and Yahoo! are two of the most popular search engines you want to crawl your blog pages. It doesn?t guarantee top ranking, though. You?ll have to do a little more work for that.

7. Joining Forums ? as a blogger you are a budding entrepreneur. Right now you are marketing yourself to find traffic and then profit. Become a member of business forums, work at home forums and others to meet new people and share ideas. You can add a link to your blog in the signature line so others can find you.

8. Visit other blogs ? show your appreciation to those who visit you by also posting comments on their blogs. It is a kindness that shows others you are not just out to advertise your blog alone. Add links to your blog in your comments.

9. SEO Marketing ? whatever you write, use relevant keywords. Keyword density between three and ten percent is good for getting higher page rankings in search engines. Base your keywords on a research you do to find the most popular words used in search engines for your niche.

10. Social Bookmarking ? submitting posts to social bookmarking sites allows others who are members of those sites to track you back to your blog.

Using any of these ideas will start the traffic moving in your direction. It takes time but you will build the readership you want.

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Games Free Flash

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Interested in a book about creating art for video games? Take a look at this book.

Here is the Make Video Games Recommended list of books.

What Are Tiles? 3D Free Online Games
Tiles are textures that have been specially formatted to blend together well in the video game world.You use some kind of image manipulation program to do this.

Here is a tile: For demonstration purposes it is 50 pixels by 50 pixels.

Now what will this tile look like if we repeat it into a bigger surface? Say the wall of a room?
It looks like this:

See how it has a blocky look? You can see where the different tiles meet each other. Clearly eight squares placed side by side. This is no good. Not what you want for your game.

We can fix this however by manipulating the small tile. And when we are done the eight tiles placed together look like this:

There is still a repetition of the pattern, but it no longer looks like eight identical blocks placed side by side. Notice that the dark lines of the stones match up across the tiles.

How do we do this?

We take our original tile and we rearrange it by breaking it up into four pieces. Think of your tile as four different quadrants like this:

So you cut your original tile into four pieces then rearrange the pieces into a new tile. You move the four quarters of your tile into the new positions. Now 1 is in the lower right and 2 is in the lower left etc.

Creating the Art of the Game Product Page at Amazon 3D Free Online Games Arcade

What does this do? In the first tile you can see the blue lines going horizontal and vertical. These pass through areas of the tile that blend perfectly. The top of 3 blends perfectly with the bottom of 1. After you rearrange the tile the top of three is at the top of the square right? When this tile is poured in with other tiles guess what happens. The top of three is now directly against the bottom of a 1 and we know this blends perfectly because it was in the middle of the tile before.
One last thing. After you cut your tile into four squares and rearrange it into a new tile you should touch it up a little bit. Make sure the areas in the middle look good. Take out or smudge anything that looks unreal.

Not Always is this quadrant thing necessary.
For example you may have a shape that you want to be repeated and “look” repeated like the tiles in a ceiling. In the image below the floor is well tiled and looks seamless. The ceiling is definitely tiled with the seams and looks good that way.

More Important Tips:
You should always try to make your tiles in pixel squares of 128×128 or 256×256. This is a format that is perfectly suited for the computer and it will handle these graphics very efficiently. If you make your tiles in sizes like 100×100 or some other size the computer has to take a lot longer to figure out how to pour the texture into shapes. This could slow down your game significantly.

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Games Free Puzzle

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Hit Enter to accept your column
Click the Textures tab and select a texture for your column and hit enter.

Now we can run it and take a look at what we made. We have already placed our playersetup and playerstart functions so all you have to do is hit the Compile button

Here is your character in the game. Notice the room is larger and you can see the column.

How did I get out of first person view so I can see the character walk around? You do that with the F2 Button. And the F1 Button gets you back in first person view.

Your mouse fires your shotgun and spacebar is jump. the Tab button will hide the radar and health bar at the top of the screen.
Can you see how easy it is going to be to make a game? TV Free Games

Before you continue with this tutorial on how to make a video game I recommend you go back into the workspace and tinker around with the size of the room, add another column and change the textures. You want to get real good at this. And practice is the only way to do it.

Remember that when you are making a video game you save often and you can’t ruin anything. The worse that can happen at this stage of the game is that you start a new level.

Texturing surfaces of objects TV Free Online Games Arcade
Now we are going to apply textures to the different sides of our column. This shows us the skill of focusing down Every object you make and or place in your game is made up of a lot of different surfaces. In the game development software these surfaces are called faces. . You saw that your room has faces like the walls, floor and ceiling. The column also has faces and we are going to apply different textures to these different surfaces.
Click the Modify Brushes and Faces button
Now click on your column and all the edges turn green.

Hit the Pagedown button on your keyboard and all the edges turn pinkish purple in color. Now you can click on any of the surfaces and it will be highlighted then you can apply a texture just to that surface. If you want to quickly move through the surfaces you can use the left and right arrow keys on your keyboard.

After you are done applying the textures you hit the pagedown button and you return out of face edit mode.

This skill of quickly and easily editing the different faces of any object is very valuable and you should practice this. Add some more objects to your room and edit their faces. Remember that there are tops and bottoms to things too, not just sides. The column you put in your game, and you see in my pictures is actually hollow so there are faces on the inside of the column and the outside of the column. If your player is not going to be able to see the inside of the column you can just leave them as the default texture.

Adding a second room and cutting a doorway
Now making a video game is more than just one room. So let’s add a second room and then cut a doorway between the two rooms. This is pretty easy and you will get good at it. And of course you can use your new cutting skills to cut away all kinds of stuff like wells, windows and more.

Hit the camera button on the tool bar.
Now in the top view pane right click with the mouse, hold the right click and slowly drag down. You will pan out of the room. Get it to look something like this. You have not

changed the size of the room, you have only zoomed out to see more workspace. Now we have space to add another room to your game.

Just like the way you created your first room lets add another room. Select the Templates tab then press the cube stock button. And a blue room appear in your workspace. Move it to a nice location and press the Add current item to world button. That button is located on the left of the workspace below the panel you just used for templates.
Here is what I made. Now I recommend you do this then make the second room larger by using the sizing skills we learned.

Here is a review of how to resize a room:
1. Press the Modify Brushes and Faces button (It’s an arrow)
2.Click on the new room so it turns light blue (It is now selected)
3. Click the Scale Brush button – its the funny shaped square. Rolling over the buttons on the menu bar will show a tool tip. Look for the scale brush button.
4. Simply left click and drag the room sides to new proportions.

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Games Free Arcade

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In this lesson we learn how to Focus down onto parts of the game world and apply different textures to the different shapes and surfaces.

Brain Free Online Games
Think of holding a cube in your hands. There are four sides, a top, and a bottom. And each of these sides could be painted a different color. This is what your first game room is like. It is a cube and you can apply a texture to all six of these different surfaces. Except the difference between your game room and the cube is that you apply the textures to the inside!

This lesson focuses on highlighting and applying textures to individual surfaces in your game world. Now this works for everything you would create in your world -not just the walls. If you created a staircase, a table, a picture, a bannister, a trash can or anything at all you would apply textures to it.

Okay,you have played your single room game and you have exited. Now you are back to the reality factory game creation screen. Single click on the 3d view and the lines of your room are highlighted green. This means that the whole room (cube) is selected. But we want to apply individual textures to the different surfaces of the room. In the game these surfaces are called “faces”.

Now that your room is selected all you have to do is hit the pagedown button on your keyboard. This digs deeper down into the selected object and allows you to select individual faces. The lines turn violet in color. Now you can select individual faces by clicking on them. Brain Free Online Games

In this image I have selected the flat wall or “face” that is directly facing us. What happens is that whole face is outlined with the violet lines and the other faces in the room return to green. This means you can edit that face now. So, click on the textures tab then select a texture and double click it. The face you selected will turn to a new texture.

Now that surface has changed to the new texture. I chose cunieform.

Note: sometimes you have to refresh the 3d view screen to see your change take place. You simply hit the little button called rebuild textured view. It is directly to the left of the build button.
Go ahead and place textures on all the surfaces in the room. Experiment a bit with things to see what looks good. Try putting all the walls the same then try the walls all different. Don’t forget to do the wall you can’t see in my pictures. This is the wall closest to us. To look at all the walls just click/hold and drag your mouse in the 3d window and you can move around the room.

How to Manipulate Tiles and Textures for a good look in your video games.

Getting good textures and manipulating them into good tiles is a fundamental skill that is very important in game making. If you don’t get this right nothing in your game world will look right. You should spend the time needed to learn this skill. It is well worth the effort and will make the difference between drab and cartoonish game levels and sharp good looking levels.

Lets start with some definitions:
What is a texture?

Here are some examples:
Textures have a look, and a feel. You can find textures everywhere. Asphalt roads, blankets, plastics, wallpaper, rugs. They all have distinct textures. And textures are very important in your game. If you wanted to design a wooden structure would you use the top texture? Nope. You would want to use the center one. But you can’t just use that texture. You have to change it into a tile that will be poured neatly onto the surface of your wooden structure. That is where Tiles come in.

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Online Free Flash

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The concepts of modeling are universal so the skills will transfer from one tool to the other. Multiplayer Free Games You will just have to learn the specifics of the new tool which will be easy enough.
Animator – This is the person that makes the characters and objects in the game move. It is a very specific skill and it takes good understanding of animation to get things right. There are many software programs that are used for animation and they include Macromedia Flash, Alias/Wavefront, 3D Studio Max and Lightwave 3D.
Programmer – This is something that is a little more traditional when we think of video game making “Programming” and it is a very wide field that can find you doing almost anything in the video game making arena. A programmer could be called upon to do any number of things from managing a database to designing the artificial intelligence within a game or creating specialized software tools that other designers use to create the game.
Other Opportunities in Video game design – There are many other jobs in the video game industry ranging from Script and story writer to even network administrator or computer maintenance and repair technician.

Today there are many different career paths that can be taken into the video game industry. This requires you to specialize in a set of skills. Understanding what these different skills are and getting a head start now will increase your marketability in the very competitive video game industry.
What software should you use to make a video game? Multiplayer Free Online Games Flash
The answer depends on a couple of questions you have to ask yourself? What skill level do you have with the computer and programming and what are your goals for making video games? I answer these questions and help you find the right software for achieving what you want.
Video game design used to be the realm of crack shot programmers who could write programs, troubleshoot computers, write tools and even draw out the graphics needed. You had to be a writer, artist, and programmer all wrapped up in one. But today this is no longer true. There are plenty of programs that do most of the hard work for you and leave the fun part of actually designing a game to you. But every software tool is different and each one is suited to a particular type of game making. Here is a guide for understanding some of the major game design suites and choosing which one is right for you.
For Absolute Beginners to game design and for pre-teens or young adults ?
You are the type of person that knows how to use a computer but you don?t know how to do any programming at all. You would like to make a few small video games without having to learn too much software stuff. You have lots of ideas for video games and you like the arcade style and side scrolling games. This kind of game would be a thrill for you to make for you and your friends to play.
My Recommendation:
The Games Factory or Games Factory 2 by Click team

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Tetris Free Puzzle

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Reality Factory Homepage Tetris Free Games
Welcome back! Open the program and install it. If you see an option for desktop icons select yes.
Reality factory is a suite of a variety of tools. Right now we are going to be using the tool that allows us to create a game world. This tool is called RFeditPro. Open up this program. It is located in your windows toolbar like this:

The Reality Factory workspace opens up. It looks like this:

This is the place where you will spend most of your time building your new world. So let’s roll up our sleeves and get cracking.

You can see a lot of stuff here and it might look confusing but don’t worry about it. In no time at all you will be using this like a pro.

The major thing that first comes to your eye is the four big screens. One of them is black and the other three have purple squares in them. These four boxes are views of the world you will be building.
The black square is a place where you will see three-dimensional views of your world complete with applied textures. The other three views are the top, bottom, and side of what you are building.
Hang in there. It seems like a lot but in no time we will have built a room that you can actually walk around it.

Lesson 2: Familiarizing Yourself with the Workspace Tetris Free Online Games Arcade

The purple lines that you see in three of the views is actually a cube and the lines represent the walls of this cube. Each wall is a double line so you can see the inside wall and the outside wall. Much like any kind of container there is an inside and an outside.

Without doing anything else now hit the enter button. The default pattern is applied to your purple cube. You can see this default pattern in the window on the upper left. It is yellow with a bunch of round faces.

What you have done here when you hit the enter button is accepted the purple cube as a hollow object. In effect you have created your first room!
Want to take a look around inside this new room?
Left click on the textured window (smiley faces) hold and drag it around and your view changes. Drag down and you pull away. Voila the room takes shape. You can see where the walls, floor and ceiling meet.

You can even pull completely out of the room by bringing your mouse down. Now you can look at the outside of it.

Not too hard now was it? Note that if you don’t see the green lines in your 3d view simply click inside this view and they will appear.

Now let’s change this texture because it has definitely got to go! It can make you sea sick.
Click on the textures tab. This is where a whole variety of textures is stored.

Directly underneath this tab you will now see a variety of textures to choose from. The smiley head is also included in this list. Double click on a new texture -something a little more game like and it will be applied to your room. If it isn’t applied to your room simply click on the room in the 3d view.

Here is what the room looks like with a new texture applied:

Now isn’t that much better? This isn’t too hard is it? You are going to get real good at this. And applying textures is very important. It gives your world the look and feel you are trying to achieve.
You have actually started making a video game. Let’s continue on with the tutorial.

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